![]() ![]() RSO has power rankings which are a hybrid of what your record would be against all opponents in a given week for the season, as well as total points. I most prefer total points scored for the regular season as that really eliminates the head-to-head luck factor. Therefore, this is the recommendation I feel most strongly about: have a few wild card spots based on some clear indicator of a really good fantasy team. Sometimes that doesn’t always happen in terms of wins and losses on the fake gridiron as weekly variation and luck play into fantasy outcomes. On a platform like this, you want your scouting and preparation to be rewarded. 3) Don’t Base All Playoff Spots on Win/Loss Record Additionally, you want to have a deep enough roster size wise that you can actively participate in the Free Agency Auction annually whether it be for a handful of players or many. You want to have a league that does have something to offer on the waiver wire so as not ever quarterback is on a team at the start of the season, so having the right size bench would account for that. Of course if you have 5 rounds of rookie drafts, most leagues would have deeper benches. To that end, I recommend that total rosters in non-IDP leagues are between 20 and 24 players in a two-round rookie draft league. I’d advocate that your bench is somewhat proportional to the number of contracts you can add each season between the rookie draft and free agency. So build a bench that capitalizes on that premise and for roster flexibility. You don’t join a league like this to not have players on your team for a decent period of time. My Superflex league starts 8 players a QB, two RBs, two WRs, a TE, a flex, and a superflex (which is typically a quarterback based on league scoring settings however there are times where a flex player with a good matchup can outperform the quarterback). My main league has 10 starters-three flex spots (RB/WR/TE) paired with a QB, RB, two WRs, a TE, a K, and a DST. ![]() ![]() As I mentioned before in the scoring settings article, since the NFL is a passing league, you’ll want players to fill these flex spots that are basically like Swiss Army Knives, who do it all. I’d advocate for having at least two flex positions in a starting lineup and even a third if you have ten starters (I’m assuming a league where you start a team DST and not individual players).īasically, the thought is that by offering multiple flex roster spots in your starting lineup, you can focus your auction and rookie draft strategy on the best available player as opposed to boxing yourself into certain positions. Keep the strategy flowing by having multiple flex roster spots in your starting lineup. Regardless of whether you play in a Superflex league (with option to start two quarterbacks), a more traditional league, a PPR one or one with individual defensive players, you want the starting lineup configuration to be as flexible as possible. Here are my five commandments of Reality Sports Online league config and settings: 1) Flex Your Muscles So take advantage of all the customization that Reality Sports Online offers. Whether you’re a new owner or a commissioner trying to make your league better, there are some subtle and not so subtle changes you can make to improve your league. This article will not address contract settings, as I’ll save that for the last article in the series. Now that you’ve read my article on proposed league scoring settings, let’s get into Part 2 of the Reality Sports Online strategy series on League Configuration and Settings. Hopefully all of you are enjoying the NFL offseason. ![]()
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